Ambiera CopperCube Professional 6.3 is an editor for creating 3D applications, games and 3D sites. Import or create your 3D model, install the camera controller, materials, behavior, click “Publish” and your application is ready. Create everything from simple models to complete 3D games. You can do all this without programming.
Advanced features of Ambiera CopperCube Professional:
- Easy all-in-one solution
CopperCube is a complete 3D authoring tool that includes all the features you need to make games for various platforms. And that’s easy: all editors, including all of them, need about 70MB, and your finished game is just one small .exe file. Or the .js file is only 200 KB for WebGL.
- The easiest 3D engine to use
There is no simpler software for creating 3D games. Easy for beginners and fun for advanced users. You don’t even need to write code to use it.
- Landscape Editor
CopperCube includes a terrain editor. Landscapes can be painted using high drawing tools directly in the editor, textures can be quickly drawn by automatically mixing textures with landscapes. There are also tools for placing grass and bushes, as well as for automatic distribution of grids in the area.
- Real-time shadow and static lighting
CopperCube supports real-time shading and static light / shadow calculations. They can even be mixed if you wish. Add a pleasant atmosphere to your game by simply checking the box to activate shadows in real time, or counting static lighting by clicking the “Calculate!” Button (See below). This works very fast on the WebGL target.
CopperCube supports automatic vegetation movement, regardless of whether it was created inside CopperCube or imported from an external 3D model. It does not affect performance, everything is calculated on the GPU. Wind parameters are easily adjusted.
- Realistic water in real time.
CopperCube supports water surface rendering that looks realistic for all purposes. Customizable, you can make it all from there: Lake, River, Ocean
This works very fast on slow objects like WebGL. Water color, transparency, flow direction, wave shape, etc. can be easily adjusted.
- Fast physics
Includes complete physics engine. The available behavior called “Moving objects with physical machines” allows objects to behave, collide and move like objects in the real world. Objects with “Face When Moving” behavior will also collide with them and will be able to move them, flip them, etc. There are also ways to react when an object collides with the world, for example, to play sound, and ways to manually apply power to objects using scripts.
- Special Effects and Postal Effects
CopperCube supports particle effects to create complex particle simulations such as fire and smoke, rain and snow, fountains, and more. Professional users also have post-processing effects such as Bloom, Blur, Vignette, Colorize, Invert, and others. And again, all of this works without programming.
- No programming required
To make your 3D scenes interactive, you can use CopperCube’s simple event / action system:
You can easily determine the actions that must occur (for example, play a sound, open a website, display an item, etc.) When an event occurs (for example, a user clicks on an item or reaches a certain area). No program needed here.
- Lighting is good and fast
CopperCube Editor has a built-in light source that can greatly enhance the appearance of your 3D scenes. Just enter a few light sources and click “Calculate”. Lightmapper even displays global lighting effects and is very easy to use.
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